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NEWS PART 2
Spectrum VIC20 Emulator
http://simonowen.com/spectrum/vic20emu/
Features
- Full 65C02 emulation
- Base memory + 3K RAM expansion
- High resolution graphics mode
- Approximate colour mapping to VIC
palette
- 4 channel sound
(bass/alto/soprano/noise)
Mapped keyboard and Kempston
joystick input
The emulator runs at 1/10th the speed
of a real Vic 20 and is actually a
port of the SAM Coup emulator
available from here
http://simonowen.com/sam/vic20emu/
SAM Coup version Vic 20 Emulator
Features
Full 65C02 emulation
Base memory + 3K RAM expansion
High resolution graphics mode
16 colour VIC palette
4 channel sound
(bass/alto/soprano/noise)
Full keyboard and joystick input
Running speed is around 1/7the the
speed of a real machine
------------------------
CCS64 V3.6
http://www.computerbrains.com/ccs64/
CCS64 V3.6 has been released and can
be downloaded from here
http://www.computerbrains.com/ccs64/
The following bug-fixes/enhancements
have been made:
- FIX: To fix an array over-flow error
in the re-implemented
collision-detection routine, which
meant that collisions at the
right-hand side of the emulated screen
were not being detected properly.
- FIX: To re-implement the DirectX
drawing routines, using off-screen
graphical buffering, due to some
graphics drivers being
poorly-implemented, causing low frame
rates to be observed.
- FIX: Corrected the C64 character
display of the D64 image file title.
- FIX: Corrected some minor T64 image
filename display issues.
- ADD: Experimental automatic
detection of joystick ports in use.
(So the user can use the cursor keys
for Joysticks in Port 1 and/or Port 2
and still use the cursor keys normally
in BASIC. Joystick inputs are only
triggered when the C64 program
actively checks for it. Works OK for
most games.)
- ADD: To make the Graphics Filter
option "Scale" work with higher screen
resolutions.
--------------------------
Cloanto Releases Amiga Forever 2008
"RP2",
Announces C64 Forever
Cloanto released this week Amiga
Forever 2008 "RP2", the latest version
of the award-winning Amiga
preservation, emulation and support
suite for Windows and other platforms,
and a first batch of 10 games in the
new RP2 format. Both the RP2 update
and the new games are a free download
for current users.
Amiga Forever 2008, the most
significant release in the Amiga
Forever series, already set new
references in usability while more
than tripling the featured content and
providing easy access to a universe of
free downloads. The "RP2" update (from
RetroPlatform Player, the technology
used by Amiga Forever) adds support
for the new RP2 file format and
content delivery, recognition and
configuration framework.
RP2 is a simple and
standards-compliant wrapper format,
essentially a ZIP archive containing
one or more disk image files and an
XML manifest. Full information is
being shared with download sites and
other partners. Does the emulation
world really need a new format? Well,
RP2 does not aim to replace the
existing disk image files: there will
always be ADFs, etc. Cloanto's project
involving automatic identification of
disk images and automatic
configuration of the emulation system
also remains ongoing, and will soon
flow into RP2. The new format aims to
solve another aspect, i.e. how to
easily download, organize and play
sets of multiple disks, and treat each
game as a single file, just as users
do with MP3s. Today, ZIP archives can
be downloaded from games sites, but
they still won't play automatically.
ADFs might do that (with Amiga Forever
they already do), but this wouldn't
work with games that need more than
one disk image. That's where RP2 aims
to deliver, making playback of an .rp2
Amiga game file as simple as playing
an .mp3 music file: one file, one
game, nothing else to remember or
configure. And users will be free to
rename or reorganize the files, while
existing investment in Amiga disk
images will be preserved by means of
automated conversion options.
Amiga Forever is still far from
perfect, and we know that. Thanks to
the precious support of our customers,
we keep working on other fronts, which
include:
- Merge the current heuristic
configuration logic with the
autoconfiguration library
- Make it possible to create, edit and
share configurations
- Make it easier to add or remove
content from the player lists (Games,
Demos, etc.)
- Improve online search
- New partnerships
The RetroPlatform player and content
framework were designed from the
beginning to be modular and
platform-neutral. The Amiga alone,
while full of memories and passion,
remains a risky "niche" for a software
house. In order to achieve better
stability and growth potential for the
project as a whole, we decided to
support a second platform which we all
love and know well from our past. This
means that Amiga Forever will soon get
a little 8-bit brother (or sister), to
be named C64 Forever. More information
will be released soon at
www.c64forever.com.
Your Amiga Forever Team
LINKS
Amiga Forever Home Page
http://www.amigaforever.com
Screenshots
http://www.amigaforever.com/screenshots
/
Premium Edition Box Shots
http://www.amigaforever.com/tour/af_box
_premium.html
New Features
http://www.amigaforever.com/whatsnew/
Quick Tips for Upgraders
http://www.amigaforever.com/kb/5-121.ht
ml
RP2 Format Information and First 10
Sample Games
http://www.amigaforever.com/kb/5-122.ht
ml
Adding or Removing Content
http://www.amigaforever.com/kb/5-123.ht
ml
Amiga Forever Cataloging Effort
Reaches 10K Milestone
http://www.amigaforever.com/news-events
/20071214cataloging.html
----------------------------
8 Bit Weapons Commodore 64 Remix album
"Confidential 2.0"
5 years in the making, 8 Bit Weapons
Commodore 64 Remix album "Confidential
2.0" is now available with 5 bonus
songs and all tracks completely
Remastered! The album is available as
a digital album in FLAC and MP3 (note
the "whole album" download), but 64
limited edition signed and numbered
copies in a 5.25" disk sleeve are
available too.
Track Listing:
Times of Lore Intro (Remix)
Neuromancer Ending (Warhol Edit)
M.U.L.E. (Bitblaster Mix)
Inspector Gadget (GOGO Mix)*
Crazy Comets (Orbital Decay Mix)
Chimera (Miles Mix)
Spy vs Spy II (Drunk n Basement Mix)
Bards Tale II - Sanctuary Score
(Ybarras Mystic Mix)
Defender of the Crown (Royalty Remix)
Movie Monsters Game (Disco Terror Mix)
I.G.U.S.T.R.A.*
Commodore C64 (Bit Blitz Mix)
Boulder Dash (Dubby Dirt Mix)*
Acidgroove (Orchestral Mix)
Arkanoid (Bonham Beat Mix)*
Mars Saga (MrJetlands Slow Jam Mix)
Defender of the Crown (On the Romance
Tip) *
Times of Lore Title (Epic Hendrix Mix)
* Previously Unreleased
Get your copy here:
http://www.c64audio.com
------------------------
IDE64 Information
On Sat, Aug 30, 2008 at 4:33 AM,
Ferenc Veres wrote: on the IDE mailing
list
Although it has not been announced on
this list yet!
Josef Soucek attended the Hungarian
8bit meeting (Arok Party) last
weekend, he and Soci presented the new
IDE64 V4.1 card and sold a small
amount on the party. The IDE64 has a
Clock Port, where you can connect an
MP3 player and an Ethernet card from
the Retro Replay cartridge, which has
the same clock port.
The IDE64 has a USB connector and
ideserv already supports pclink
transfer over this Usb connection. the
Ide64 has 128kb Flash memory. Soci
said, he will start using this feature
when he has more time for developing
the IDE DOS. I am not sure what will
happen to 64KB Flash owners, I hope
there will be some support. (I asked
after the presentation, but the answer
was uncertain.) It's Version 4.1
anyway, not V4. That version number
was skipped.:-)
We need to ask Josef about who will
sell the device and when, But I did
see the card in action and it worked
at the officially presentation of the
Arok. party:-)
http://www.ide64.org/ide64v41.html
Regards,Lion
IDE64 V4.1
Four years after the IDE64 V3.4 was
release, the IDE64 Project staff comes
up with a new IDE64 device.
IDE64 V4.1 is the long awaited
successor to the IDE64 V3.4 built
using present-day technology.
The new IDE64 can be used with the
variety of up-to-date or archaic
devices, this makes the IDE64 V4.1 the
most versatile peripheral device for
Commodore 64. The device supports Hard
Disks, CDROMs, DVDs, ZiP drive,
LS-120, CompactFlash (CF) and more.
Contrary to the successor that
supported only 2 devices, the IDE64
can serve three devices in the same
time. When used with CF, IDE64 doesn't
need any additional power supply, CF
has a low power consumption (including
IDE64 approx. 140mA). And Of course
the IDE64 can be used with standard
ATA hard disk drives or CD/DVD ROMs
together with a CF or without CF
option.
Short information about IDE64 history
and presen
First IDE64 controller V1.1 this was
publicly available in December 1997,
but development process goes back to
1994 when the first experiments began.
Until now there have been four major
updates. Together with the hardware,
operating system and utilities
contained in the cards the 'firmware'
has been continually developed.
Firmware updates are released freely
and users are able to update the card
and take the benefits of new features
and bug fixes. Beside the IDE64 native
and DOS file system support the IDE64
contains a freezer function and a
Machine Code Monitor and the stunning
File Manager application.
The current IDE64-DOS V.90 is very
mature, completely reworked from
scratch and offers many new features
including support of partitions,
relative files, large capacity media
and together with the redesigned IDE64
architecture offers incredible speed,
as an a example this enables users to
stream hi-resolution video at the 25
fps! See 'Rush'
http://www.youtube.com/watch?v=knZyPXce
lYM
created by Singular Crew for
Console/Real Wild compo at Breakpoint
2008.
The IDE64 is compatible with
alternative operating systems, GEOS
and WiNGS the same as hardware
SuperCPU and RAMLink. For real-time
data interchanging between C64 (IDE64)
and PC, IDE64 offers built-in USB 1.1
/ USB 2.0 PC-Link system. Additional
peripherals can be connected to IDE64
using the IDE64 proprietary ShortBUS
or 'Amiga Clock Port'. DUART -
industrial designed dual port RS-232
card and 10Mbit Ethernet card ETH64
(Contiki drivers are available) and
much more.
More info on the IDE64 page soon.
http://www.ide64.org/